Overview

GOD - Nail Trap System Overview

GOD - Nail Trap System

Dynamic Road Spike System

Overview

Take vehicle pursuits 🚗💨 and tactical gameplay to the next level with a fully interactive Nail Trap System! 🔥⚙️

The GOD - Nail Trap System is a comprehensive road spike solution designed for FiveM servers, providing realistic and immersive nail deployment mechanics for police pursuits, ambushes, and tactical roadblocks.

Key Features

🎯 Deployable Nails

  • Single-Use Nail (screw_nail): Deploys one spike at a time. Perfect for precise placement and strategic positioning. 🔹

    • On Foot: Plant nails directly at your location for roadblocks and ambushes

    • In Vehicle: Throw nails out the window while driving to disable pursuing vehicles! Perfect for illegal players escaping police chases 🚗💨

  • Multi-Throw Nail Package (nailspackage): Allows players to throw multiple spikes at once (up to 20 nails) for wider coverage. Ideal for creating effective roadblocks. 🔸

⚡ Performance Optimized

  • 0.00ms resmon usage - Zero impact on server performance

  • Efficient client-server synchronization

  • Automatic cleanup system to prevent memory leaks

  • Optimized collision detection for tire damage

🔄 Framework Compatibility

  • QBCore - Full support with native integration

  • ESX - Complete compatibility with es_extended

  • Qbox - Full support for qbox_core framework

🎮 Inventory System Support

  • ox_inventory - Native integration with export functions

  • qb-inventory - Full support with useable items

🎯 Targeting System Support

  • ox_target - Recommended targeting system

  • qb-target - Alternative targeting solution

  • interact - Basic interaction system support

🛣️ Realistic Mechanics

  • Custom 3D nail prop that persists on the ground

  • Physics-based nail placement with proper ground alignment

  • Real-time tire damage calculation based on wheel contact

  • Configurable damage per nail (default: 33.335% per nail)

  • Automatic cleanup after configurable time (default: 10 minutes)

🚗 Vehicle Interaction

  • Detects contact between vehicle wheels and deployed nails

  • Applies progressive tire damage based on nail contact

  • Supports all 6 wheel positions (front, middle, rear - left and right)

  • Instant tire burst when damage threshold is reached (100%)

  • Dynamic Pursuit Defense: Throw nails from moving vehicles to disable pursuing vehicles' tires in real-time

Use Cases

  • Police Pursuits: Deploy spike strips to stop fleeing vehicles

  • Escape Tactics: Illegal players can throw nails from vehicle windows to disable pursuing police vehicles during high-speed chases 🚨🚗

  • Roadblocks: Create tactical barriers for checkpoints

  • Ambushes: Set up traps for strategic gameplay

  • Roleplay Scenarios: Enhance immersion with realistic road hazards

Requirements

  • ox_lib - Required dependency for progress bars and notifications

  • FiveM server with one of the supported frameworks

  • Compatible inventory system (ox_inventory or qb-inventory)

  • Compatible targeting system (ox_target, qb-target, or interact)

Technical Details

  • Language: Lua 5.4

  • Game: GTA V (FiveM)

  • Resource Type: Client & Server Script

  • Network Synchronization: Full server-client sync for nail positions

  • Collision Detection: Real-time wheel-to-nail distance calculation (0.5 unit threshold)


Get ready to enhance your server's tactical gameplay with a system designed for realism and high-stakes action! 🚨🚗

Last updated