Code Breakdown
🌟 Core Configuration
local direction = 0.05
local lightRange = 2.0
local lightMoveSpeed = 2.5
direction
: Determines the movement direction multiplier.lightRange
: Defines the detection radius of the spotlight.lightMoveSpeed
: Controls how fast the spotlight oscillates.
🎯 Player Detection Function
function isPlayerInLightArea(playerCoords, lightPosition, radius)
return Vdist(playerCoords, lightPosition) < radius
end
Checks if the player’s position is within the light’s detection radius.
🚨 Police Alert System
if GetGameTimer() - lastPoliceNotification > policeCooldown then
PoliceNotificationEvent()
lastPoliceNotification = GetGameTimer()
end
Ensures police are not spam-notified by enforcing a cooldown period.
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